# Presolver

### From Wikimization

## Introduction

*Presolving* conventionally means quick elimination of some variables and constraints prior to numerical solution of an optimization problem.
Presented with constraints for example,
a presolver is likely to check whether constant vector is positive; for if so,
variable can have only the trivial solution.
The effect of such tests is to reduce the problem dimensions.

Most commercial optimization problem solvers incorporate presolving. Particular reductions can be proprietary or invisible, while some control or selection may be given to a user. But all presolvers have the same motivation: to make an optimization problem smaller and (ideally) easier to solve. There is profit potential because a solver can then compete more effectively in the marketplace for large-scale problems.

We present a method for reducing variable dimension based upon geometry of constraints in the problem statement:

where is a real matrix, represents the integers, the real numbers, is some predetermined set, and is some possibly empty index set.

A *caveat* to use of our proposed method for presolving is that it is not fast.
**(**One would incorporate this method only when a problem is too big to be solved;
that is, when solver software chronically exits with error or hangs.**)**
That it can be decomposed into independent parallel subproblems is its saving grace;
speedup becomes proportional to number of parallel processors.

### Geometry of Constraints

The central idea in our presolving method is best understood geometrically. Constraints

suggest that a *polyhedral cone* comes into play.
Geometers in *convex analysis* regard cones as convex Euclidean bodies semiinfinite in extent.
Finite circular cones hold ice cream and block road traffic in daily life.
Each of the great Pyramids of Egypt is a finite polyhedral cone.
The geometer defines a polyhedral (semiinfinite) cone in as a set

that is closed and convex but not necessarily pointed (might not have a vertex).

To visualize a pointed polyhedral cone in three dimensions,
imagine one Egyptian Pyramid continuing into the ground
and then indefinitely out into Space from the opposite side of Earth.
Its four edges correspond to four columns from matrix .
Those four columns completely describe the semiinfinite Pyramid
per definition of .
But can have more than four columns and still describe the same Pyramid.
For such a fat , each additional column resides anywhere in :
either interior to the cone or on one of its *faces* (the vertex, an edge, or facet).

Polyhedral cones have infinite variety. Most are not so regularly shaped as a Pyramid, and they can have any number of edges and facets. We assume a pointed polyhedral cone throughout, so there can be only one vertex (which resides at the origin in Euclidean space by definition).

#### assumptions

Our presolve method applies only to pointed polyhedral cones.
So it is prudent to ask whether a given set of *generators* for ,
the columns of ,
describe a pointed cone.
We utilize a definition saying that a pointed cone contains no line.
This is equivalent to the statement that a pointed cone and its *polar* intersect only at the origin;

which is necessary and sufficient to establish pointedness. A practical test for pointedness therefore attempts to establish existence of a line; a proof by counterexample: given matrix having no zero columns,

This test says that if contains a line, then at least two of its generators point in opposite directions . Constraint precludes the trivial solution. If there is an solving this convex problem, then the cone described by cannot be pointed.

2) point belongs to cone boundary...